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Overwatch 2 - EVERY HERO CHANGE for SEASON 3


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  • KarQ
    KarQ  Ай бұрын +181

    Find friends and teammates in Season 3with GamerLink, the #1 LFG app available for FREE on iOS and Android!
    Season 3 BEGINS at 2pm EST / 7pm GMT on Feb 7 - ASHE DROPS FOR S3 at twitch.tv/karq all week!
    3:43 - Rein's shatter will cost 7% more (text graphic error)
    7:46 - Sombra's pistol from 7 to 7.5 dmg per bullet (forgot to change text graphic)

    • Hard Luck Mk. 52
      Hard Luck Mk. 52 Ай бұрын

      We just gon not talk about the pharah buff?

    • Angela Grant
      Angela Grant Ай бұрын


    • Sean Sampler
      Sean Sampler Ай бұрын

      @KarQ Mistake, at 5:48 you said 150 armor when it's 100 armor

    • Joe
      Joe Ай бұрын

      to bad they didnt bring back that color blindless thing were you could have like sym ult and teleporter in like green color instead of original

    • meepokextraspicy
      meepokextraspicy Ай бұрын

      @KarQ you've got a lovely radio voice!

  • Wackeroni
    Wackeroni Ай бұрын +7027

    Since Sojourn was dominating the entire game in the past few seasons, the overwatch devs KNEW that the best cause of action was to nerf torb turret.

    • Amaritsu
      Amaritsu Ай бұрын

      Good nerf his gay turrent

    • Flip Side
      Flip Side Ай бұрын

      In rated games mercy in a update from this video pro mercy players are leaving and refusing to play because of the pandemic issue that devs created in season 3

    • Alex Cooley
      Alex Cooley Ай бұрын

      Not that anyone asked, but in Dead by Daylight, we say something similar: “Because The Nurse is so strong, they decided to nerf The Pig”.

    • Darío Ignacio Contreras Ruz
      Darío Ignacio Contreras Ruz Ай бұрын

      @JC 2100 Dps mains when they need to shoot a stationary object

  • MakoTaco
    MakoTaco Ай бұрын +712

    Zen getting 5 more shots is actually huge. There are so many times I was 1 more shot to kill an enemy but had to reload

    • KF-Sigurd
      KF-Sigurd Ай бұрын +1

      Zen is most vulnerable when he has to reload. Decreasing that time is a nice way to buff Zen that doesn't fuck with Discord or his overall damage.

    • Vex Leyton
      Vex Leyton Ай бұрын

      Yeah and kicking canceled the reload animation

    • Horizon Riding
      Horizon Riding Ай бұрын

      As a Genji main, I remember that feeling

    • Gently rains
      Gently rains Ай бұрын +1

      @Pecan Swan 😂

  • Riley White
    Riley White Ай бұрын +277

    Make your choice vs MercyPockets:
    Focus the Pocketed: They gets more healing when low so it's harder to kill them
    Focus Mercy: You have to shoot a constantly healed Mercy while her pockets bombard you
    Lose-Lose scenario

    • Cryoptic
      Cryoptic Ай бұрын

      @Saman Shomali well with her new changes, shes "forced" to heal others to self sustain, if shes with a pharah for example shes now way easier to kill. to even achieve somewhat similar levels of sustain she needs to heal more, and dmg boost less (and we all know dmg boost is the good but also problematic part of mercy), which again makes her less problematic since we wont see sojourn 1 shots as often, less pharah and ashe giga pockets etc... shes more of a healer now than she was before. but she also has more burst healing. trying to kill someone being pocket healed by mercy is harder than it used to be.

    • Saman Shomali
      Saman Shomali Ай бұрын

      @Cryoptic hmmm, yeah I guess you are right, if you focus Mercy first, she won’t get healed and you can kill her easier. Specially if she pocket’s a dps that won’t take damage a lot.
      Should be interesting to see what new ways of playing her develop, perhaps she won’t pocket that much anymore, and she will try to heal everyone.

    • Cryoptic
      Cryoptic Ай бұрын

      ​@Saman Shomali its not a purely better regen. its way more conditional. arguably the first one wasnt conditional at all.
      u dont get the new regen while dmg boosting, in valk, or healing someone full hp. u need to be healing someone that NEEDS healing for it to work. its not better at all for most scenarios. being stuck to healing the tank more to not die is also a nerf since mercy wants to pocket the dps, not the tank.

    • Dougtooth
      Dougtooth Ай бұрын

      Its not always a lose-lose scenario tho. Pockets usually dont pay attention enough to their mercy when they are being focused. Also her new passive may make her “tanky” in a way but it only applies when the team is low. When they are close or even full health it completely stop.
      That sucks since its really easy to counter by simply just focusing on Mercy. And Mercy has no way of escaping since her GA is now 3s. Basically she got no survivability when enemies are focusing on her.

    • Dougtooth
      Dougtooth Ай бұрын

      @Ivy Productions Regardless whether mercy players use GA or not. 3 seconds is still a lot. She’s basically just a sitting duck whenever a flanker is focusing on her.

  • DieDieNacho
    DieDieNacho Ай бұрын +4

    The updated color blind options are such a great change from what they originally were! Being able to customize personal settings, rather than choosing from a few options, can make the difference between literally being able to see important details and not.

    WESHALLPIE Ай бұрын +20

    Covering all the important stuff without a forty minute video. Impressive content as always. Keep up the good work

  • Spongebob Story
    Spongebob Story Ай бұрын +39

    those accessibility options are so great! good on the devs for adding them and ESPECIALLY the preview option that shows BOTH the say and night lighting, that's so cool

  • Frozoken
    Frozoken Ай бұрын +2085

    Correct me if I'm wrong but I'm pretty sure wrecking ball is the only character now in the games history to passively have both shield and armour

    • DamoGamo
      DamoGamo Ай бұрын

      @Shark Gamer I haven’t played tank much, because I’d decided to become a dps main until they fix supports (I hate playing kiriko), but it seems that he can get a lot more out of being able to use piledriver more often and having that little bit of help against poke and disengagement because of his shields

    • Shark Gamer
      Shark Gamer Ай бұрын

      @DamoGamo and hi is still bad

    • DamoGamo
      DamoGamo Ай бұрын

      @Eduardo Ibarra bro he’s literally so much better after this update, what are you talking about 😂

    • Arvid Orrberg
      Arvid Orrberg Ай бұрын

      @tartipouss3877 I kinda feel like Hammond is the single most bigoted character in the game, and his mech is just doing its very best to make the sentences more appropriate

    • Frozoken
      Frozoken Ай бұрын

      @Eduardo Ibarra Are you high?

  • Nicholas Kotselas
    Nicholas Kotselas Ай бұрын +18

    The rein swing is very very useful in getting enemies pushed off map after a pin cancel. Sometimes you need the enemy to go a little more further, sometimes you need them to be pushed to the left (a hole or a ledge is there).
    I don’t notice people getting pushed out of my reach too much in a 1v1 but it does happen. I figure this might actually be more impactful for clusters of enemies where you might keep 2 or 3 of them in range for 1-2 more swings than before which could be big.

  • Ricky Mohar
    Ricky Mohar Ай бұрын +4

    As a rein main the knock back reduction on hammer will be a quality of life for both reins and enemies. I won’t get frustrated so much that a basic attack is stunlocking me, and as a rein I won’t have to chase enemies as much.

  • xxprologan Cool
    xxprologan Cool Ай бұрын +29

    Havana and Numbani are back! I loved both maps but I'm sad Eichenwalde has to go, Ecopoint looks cool as well.

    • Nikolas Lamb
      Nikolas Lamb Ай бұрын

      @Eridiance yea i was gonna say that i havent played numbani once this season

    • Eridiance
      Eridiance Ай бұрын +1

      they lied about numbani

  • The SureFire Gamer
    The SureFire Gamer Ай бұрын +9

    This is a significant buff for Rein mains. One problem was that Damage heroes who would hit and run could sometimes get assisted with running by our Hammer. With this buff, Reinhardt can more consistently get that last swing to finish then off instead of helping them escape.

  • Moe Zack
    Moe Zack Ай бұрын

    I really appreciate the huge effort you put into this kind of videos!

  • bat country
    bat country Ай бұрын +995

    Been saying that Brig change was necessary for months. Felt SO BAD pressing E on a low health hero knowing they were going to die before anything happened

    • York Shire
      York Shire Ай бұрын

      @sethescopeit really wasn’t that bad, chill. You wouldn’t last on 4chan

    • Zachary Jackson
      Zachary Jackson Ай бұрын

      @sethescope just making a comment that brig had a high skill floor. I also happen to be dog shit with Brig.
      Was meant to be more humorous but take it how you will. Doesn't make much difference

    • sethescope
      sethescope Ай бұрын

      @Zachary Jackson just so you know, this kind of attitude about a video game character and the people who play that character makes you seem like a deeply unpleasant person. maybe you're not, you probably aren't all bad, but the energy you're bringing to the table today is such a bummer

    • destinyhunter19
      destinyhunter19 Ай бұрын +1

      @AyoooWTF thats not your job as brig, you cant stop people getting low health, inspire doesnt heal enough. But with a health pack on top thats now 65hps, as well as 25 burst heals, you can certainly manage the battle easier. I got to gm as brig this seasom through all the hate mail and shitty meta, and ngl this change is pretty big for her. Mace to the face my fellow brig mains

  • Ricket
    Ricket Ай бұрын +5

    As a rign main the knockback tends to be more of a hindrance then a benefit. It only helps if they are aiming at someone other than you because your hit box is so big. So overall I say this is a buff

  • Ecchi Bot
    Ecchi Bot Ай бұрын +2

    Thanks for the video, I always appreciate someone reading out the patch notes instead of me reading them. I sometimes misread things so this helps.

  • Comet Down
    Comet Down Ай бұрын +4

    Love the attention to detail and your effort for max coverage like my great late grandmas over the shoulder boulder holder

  • Poro
    Poro Ай бұрын

    the changes to rammatra and junker queen means that widow can now one shot tanks:), also for some reason - them increasing ult charge means that - turrets can be now destroyed for eternity and her shield deplosy slower:D

  • Drew James
    Drew James Ай бұрын +2

    Thanks man. A clear, precise and complete view of changes. Thank god Someone has the skills to do it properly!!

  • Milksop
    Milksop Ай бұрын +302

    As a Rein main the knockback impulse is honestly an extremely good QOL change because you can swing and not have the enemy get knocked out of your hammer range

    • Suavis
      Suavis Ай бұрын +2

      The sun's beamin'

    • Kanj
      Kanj Ай бұрын

      It does reduce the effectiveness of a tech he has where if you swing at the proper angle instead of knocking them away it pulls them closer. This is different from his other swing tech where he extends his hotbox range using corner swings.
      Overall this is a buff for those who either don't know the tech, aren't good with the tech, or just can't be bothered to do the tech in the middle of an intense brawl.

    • JC Denton
      JC Denton Ай бұрын +4

      As a Lucio main, I'm scared because I used to abuse y'alls knockback for movement and get away with some trolling in console plat. But no more.☠️

    • Milksop
      Milksop Ай бұрын

      @Doom Slayer ty i get that a lot 😄

    • Narukami
      Narukami Ай бұрын +1

      @Doom Slayer lmao yeah both of y'all

  • Brett Mcintyre
    Brett Mcintyre Ай бұрын

    as a rein main the knockback reduction is a nerf, especially when securing certain ledge throws where a push to the left is beneficial after release

  • Zenus
    Zenus Ай бұрын +1

    once again, i thank you karQ for breaking down all the changes, this is very helpful!

  • G Stevens
    G Stevens Ай бұрын

    Appreciate the update as always KarQ!!

  • damian3182
    damian3182 Ай бұрын +3

    Fantastic overview, thank you KarQ!

  • Jason Trumbo
    Jason Trumbo Ай бұрын +78

    Mercy changes are going to drive me insane

    • inplane
      inplane Ай бұрын

      @Yemin There's no way somebody unironically said that and the OW devs agreed to some degree. Valk can barely withstand 2 Widow half-charged body shots, let alone BOB.

    • Yemin
      Yemin Ай бұрын +2

      It's so annoying, because they said we can tank Bob in Valkyrie mode, but can't even last 3 sec against him. Even an enemy Mercy solo can kill me in few sec. There goes the whole "tanking" bullsh*t.

    • Jimmy John
      Jimmy John Ай бұрын

      @makenzie I feel more bad for the tanks. They did not need to be nerfed like that.

    • inplane
      inplane Ай бұрын +8

      @Jason Trumbo Anyone with eyes, 2 limbs, and bio-electric currents going through their brain can properly punish Mercy. If Mercy is not in shooting range, then she isnt a concern at that moment.
      The hard part being the Sojourn right beside Mercy will destroy your HP bar with one right click. So Mercy clearly isnt the problem.

    • Jason Trumbo
      Jason Trumbo Ай бұрын +2

      @makenzie no she was a menace. She needs to be able to be punished more

  • McMagicMarv
    McMagicMarv Ай бұрын +227

    I think Reins hammer knock back change is not good for when you're pinning enemies off the map and giving them a last hit to push them further. However, it probably stop enemies being pushed further away from you when they’re jumping.
    I think more good than bad 🔨 👍

    • Rockargen
      Rockargen Ай бұрын +2

      But it wasnt strong enough to push them off tho, it just made it easier to escape from you.
      And i think they shouldnt have nerfed the ults damage so much.

    • Liberta 115
      Liberta 115 Ай бұрын +2

      As a ball main. This is a massive buff to ball. Rien can't hit me off course anymore. I always get mad when Rien swing kills my fire ball speed.

    • Gerwhal
      Gerwhal Ай бұрын +2

      Agreed! And less jarring when hit by his hammer, which I feel is also better feeling to play

  • Alan Tam
    Alan Tam Ай бұрын +4

    A lot of nice changes overall, not just the balancing but even stuff they are doing with the maps and color blind features as well as the streamer mode are nice. I just fear most of these changes are too late and they really missed the ball on retaining the new influx of f2p players.

  • Dyluzzion
    Dyluzzion Ай бұрын +1

    thank you for making such a good video , good to know whats being changed for comp

  • KFed 98
    KFed 98 Ай бұрын

    As a plat rein main I do think the hammer having less knock back is a buff for him, mainly cause good players will jump before getting hit with rein so they can easily escape his range. While yes the knock back would disrupt aim of targets you're hitting, I don't think enough people even shoot back for it to be a noticable nerf to him. It may change the meta of what to do when facing a rein though if you have good aim since most DPS can probably just kill him in a 1v1 easier.. but I'd overall say it's gonna be a net buff since enemies escaping rein's range was the main issue to begin with.. it does however mean that pinning someone off the map into slapping them further away with one hammer swing will be slightly less consistent.

  • John Smith
    John Smith Ай бұрын

    More HUD options, please!!
    They added new accessibility options, but from the beginning of Overwatch I've disliked how small my healthbar is.
    I mean, I bet it functions well enough for most people, but for me when I was starting out, there were many times I would be infuriated that I died without being given proper feedback of how much damage I was taking in fights. Sure, better tutorials on engages, peeking, environmental considerations would be nice, but even with a fair lot of experience my attention span can be really inefficient.

  • Matthew Layton
    Matthew Layton Ай бұрын

    Amazing video. Thanks for keeping us informed

  • David Diett
    David Diett Ай бұрын +301

    Regarding the map changes, I hope they plan to add an alternate time-of-day to every map at some point, they can rotate them between Seasons to keep things interesting as a substitute to Map Pools.
    I like the little preview window in the settings, maybe they'll add every hero cinematic to the Hero Gallery like they did for JQ and Kiriko, would be nice for new players to get an idea what that hero is all about.

    • Blue Popcorn
      Blue Popcorn 17 күн бұрын


    • Kiristovai
      Kiristovai Ай бұрын

      circuit royale being morning now is so gross looking. it was gorgeous at night

    • KaptainKool101
      KaptainKool101 Ай бұрын +5

      @Liberal's Tchénel This! ↑ Once map pools are gone, it would be great to know, not only what maps are available, but the random lighting would keep the game fresh.

    • David Diett
      David Diett Ай бұрын +3

      @Liberal's Tchénel Yeah, having more chances to get King's Row would be nice regardless of the time of day or weather xD

    • Liberal's Tchénel
      Liberal's Tchénel Ай бұрын +13

      I would like to them rotate every match

  • Jasper Yates
    Jasper Yates Ай бұрын +49

    Season 2: overwatch has a damage problem
    Season 3: more damage less health

    • Insert meme name here
      Insert meme name here Ай бұрын

      @Spencer Knutsen Overwatch fans are never satisfied. A few weeks ago, y'all were complaining about tanks dominating open que and arcade modes. Sorry but lowering tank health for those other modes WAS NECESSARY. The problem was that they didn't address any of the damage problems.

    • justin
      justin Ай бұрын +2

      @Spencer Knutsen can confirm as a tank / support main, tanks are / feel 90% useless this season thus far esp when as support i can 1v1 a tank..
      nothing more disappointing this season than losing as a road hog to 2 supports..

    • UnknownP
      UnknownP Ай бұрын +1

      Ye embarrassing nerfing tank health. Slowly ruining the game

    • specimen
      specimen Ай бұрын +5

      @Josue Gutierrez no, open que comp has the tank health low like he described

    • Timothy Short
      Timothy Short Ай бұрын

      @Josue Gutierrez It wouldn’t make sense to have the update for arcade and not comp open queue. The tankiness of tanks would be a problem needing to be resolved for both modes.

  • Arvin Medina
    Arvin Medina Ай бұрын +5

    They should make variable changes in Open queue and Arcade where the changes depends on team composition. For example, whenever 3 tanks are present on the team, their health pool reduce, or 3 supports are present, their healing output reduce, and 3 dps reduce damage output

    • John Smith
      John Smith Ай бұрын +2

      I can't see any way of making that work that isn't ridiculously complicated. Your idea for team composition, particularly tanks, also came to me. But consider this:
      Another player switches to tank mid-round. Would your health bar start flashing before your max health suddenly drops by 100, right when you're pushing against a serious ult? For damage/support, does the edge of the screen blink before your damage/healing output drops? It wouldn't feel good for anyone if these things happen, especially under pressure.
      Removing 150 health from each tank is descent and simple, hopefully good enough for deathmatch. I'm not sure if 200 would be better, except tanks would be ruined in open queue, if they aren't already.

    • Andrew
      Andrew Ай бұрын +2

      I dont play open queue but yeah this change kind of makes it almost necessary to run multiple tanks because each individual tank is so much weaker.

  • Sekhmet_Revuwution
    Sekhmet_Revuwution Ай бұрын +6

    While the Guardian Angel nerfs hurt, I’m interested in how well her new passive will help in survivability in team fights. I’m also curious if the passive goes off if you’re healing Bob?

    • 123Suffering456
      123Suffering456 Ай бұрын +1

      I would assume yes because Bob is treated like a regular teammate by most mechanics in the game. Actually interesting to think Mercy could heal up her team's Bob in a fight to help herself survive better.

  • Ephoo
    Ephoo Ай бұрын

    can we just congratulate karq for covering all this !! well done :)

  • Wojtug
    Wojtug Ай бұрын +198

    Man, the shield buff on ball is massive. Literally no other hero benefits from shields as much as ball does considering he can easily get out of combat and start regening them. This also helps protect that juicy armor from annoying poke, preserving it for close-quarters. You also have 150 less hp to worry about meaning that 2 giga packs and one small pack is all you need to have maxed out hp. Pile driver buff is also cool since it's damage was incosistent and underwhelming for a 10 sec cd

    • Cryoptic
      Cryoptic Ай бұрын

      @Wojtug it rly isnt that much, and to expect that nothing will ever be in ur way is like thinking u can play rein without using ur shield

    • Wojtug
      Wojtug Ай бұрын

      @Cryoptic Have you ever played ball 💀 CC is one way to counter ball but the sickening amount of abilities that disrupt or displace you can easily break your fireball

    • Cryoptic
      Cryoptic Ай бұрын

      @Wojtug comparatively to orisa, hes not easier to hit. hes harder to hit unless ur on hitscan. and easy to stun??? from who?? ana?? thats one hero. junk cant stun bal leasy, rein cant, hog can, but it doesnt do much and its better for him to hook others.... like who besides ana is gonna cc ball?

    • Wojtug
      Wojtug Ай бұрын

      @Cryoptic The downside of this "tankimess" is his massive hitbox, which drastically decreases the effective hp because of how darn easy he is to hit and stun

    • Cryoptic
      Cryoptic Ай бұрын

      @Wojtug i dont think its a bad buff. i think its a really good one for what it does. but giving him 150 free hp every time he gets out of combat quite literally is making him tankier. effective hp isnt purely just the hp btw. its accounting for other factors such as abilities, healing, armor etc...
      an ana with nade up has an effective hp of 300. does this mean she cant die to 200 hp burst? no ofc not, but her effective hp is 300. its assuming u dont get one shot, this is same with ball. giving him 150 free hp every time he gets out and chills for a bit is increasing his effective hp. its just harder to put a number on it. as u say, orisa spear spin makes her tankier, it increases her effective hp, but cant rly put a number on it can u?
      if u never played other games like mobas or rpgs, then id suggest looking at vids explaining effective hp. its easier than reading what i write here.
      i just personally wanted a non tanky buff. a movement, util, or dmg buff. preferably util.

  • Ethanpotato
    Ethanpotato Ай бұрын

    Question: does roadhog in open queue heal for the same amount with take a breather despite having less health?

    _BURNINGSHADOW_ Ай бұрын

    2:00 that's actually really good because she still felt a bit too weak sometimes and that 25 health might just make all the difference especially with her regen. Though they shouldn't make her too tanky I feel like a lower health pool but getting health from wounds is a good system. If anything I'd say boost her regen not her total health.

  • iiAmNev
    iiAmNev Ай бұрын

    What software is used to display your keyboard and mouse inputs? And how would you integrate it into your game without it being a distraction?

  • Jonah Schmidt
    Jonah Schmidt Ай бұрын +7

    As someone that started in OW2, Eichenwalde and Busan are my favorite maps! Why do they have to take those away! At least they don’t take away Ilios

  • TZ Lucian
    TZ Lucian Ай бұрын +134

    For Rein there always seems to be this issue where the knock back will sometimes knock targets away from you . This should help him stick to targets a bit better .

    • Music Stuff
      Music Stuff Ай бұрын +2

      Its because of directional influence, basically people running away from you will be sent farther than someone in neutral or walking toward you. Really nice to not bump supports running away from you, im interested to see how it will be

    • Cyber Fish
      Cyber Fish Ай бұрын +3

      yeah it always just felt so inconsistent, sometimes they go to the side, sometimes they move away, sometimes you even suck them back in. I think just lessening that seeming randomness will be better to play with overall though.

  • J Reed
    J Reed Ай бұрын

    KarQ what are your thoughts on turrets in Overwatch? My and friend group and I think they are unhealthy and just an annoying addition to the game, but we also cannot think of alternatives for heroes that have them in their kit. So what do you think?

    • ᴛᴇxᴛ ᴍᴇ ᴏɴ ᴛᴇʟᴇɢʀᴀᴍ👉 Austin_Eruption
      ᴛᴇxᴛ ᴍᴇ ᴏɴ ᴛᴇʟᴇɢʀᴀᴍ👉 Austin_Eruption Ай бұрын

      Hit me up ☝️☝️☝️☝️☝️☝️

    • Wafflelappen
      Wafflelappen Ай бұрын

      Maybe Sym can get one powerful laser turret, but she has to remote control it/stand still… And maybe Torb can place an improved anti air turret that only shoots airborne enemies? Another Torb idea could be placing a stationary naval cannon that has to be manually operated? It would deal heavy damage with slow reload… useful for shattering rein shields.

  • ziowar
    ziowar Ай бұрын

    Thoughts on rank system? Currently I’m a masters player who played master lobbies in my un ranked que but was still put in bronze. I feel like ranked doesn’t care about skill till near diamond+ sense as long as you win 7 before you lose 7 you’ll go up and tbh if your half decent and get decent teams you can do that even if it’s 6-7. As wells as I feel it punishes skilled players simply for having a job or not enough time to play Aton. Tell what y’all think.

  • foux
    foux Ай бұрын +1

    i was legit just getting in that feeling of being an unkillable mercy after maining her for the past season and a half… i really dislike what they did to her. the thing that made me fall in love with playing her was her insane movement and survivability because of the movement. i would’ve much rather took a hit to her ult or blue beam over the movement nerf

  • blake canavan
    blake canavan Ай бұрын

    Is the map pool change for season 3 just for comp? Because I havent even played Numbani and Havana in quickplay and Id love to again. So wondering if itll be put into the qp pool too

  • The Web
    The Web Ай бұрын +4

    The map lighting changes are some of the best so far

  • Pieter Annandale
    Pieter Annandale Ай бұрын +230

    Thank you for all these up-to-date updates @KarQ. You are the number one for all Overwatch (2) anything.

    • Wackaz
      Wackaz Ай бұрын +1

      And that intro, wow! Always makes me feel good 🫶💯

  • Un_average
    Un_average Ай бұрын

    I’ll definitely miss 1 tapping a lot of peeps with Rein ult

  • Martin Hegedüs
    Martin Hegedüs Ай бұрын

    The mercy changes are once again some inspiration for Team Fortress 2.
    In TF2, the Medic's medigun does, "crit" heals when the target is below 50%.
    Happy to see good mechanics put into the game.

    • Won't Smith
      Won't Smith Ай бұрын +1

      @Martin Hegedüs In TF2, crit healing isn't based on the target's HP. It's based on how long since they have last taken damage.
      This change is really bad for overwatch. It makes mercy pocketing even more braindead and powerful. Think about it. As mercy, you can now damage boost more often without having to worry about your target's health, since you can easily bail them out with a 67 hps heal beam which you don't even have to aim.
      I really like the rest of this patch, but I have no clue what they were thinking with this one.

    • Martin Hegedüs
      Martin Hegedüs Ай бұрын

      @Won't Smith could you elaborate?

    • Won't Smith
      Won't Smith Ай бұрын +1

      Wrong on both counts. This is a horrendous change that didn't even come from TF2.

  • Wicckid
    Wicckid Ай бұрын

    Mercy changes are actually very great

    • Nisselak
      Nisselak Ай бұрын

      excpt for the guardian angel, they nerfed it way too much


    Since the tanks health got nerfed in non role queue modes does that make bastion more durable with the iron clad?

  • Finn .Greig
    Finn .Greig Ай бұрын

    The Hammer swing thing is kinda all around buff . I If a was caught getting swung on I'd time a jump and 40% of the time get out of range, especially with the rein v rein match up

  • CopShowGuy
    CopShowGuy Ай бұрын +215

    I'll take any improvements to Sombra gladly at this point. And Widow going back down to 175 is delightful along with Sombra's damage increase.

    • Brimp
      Brimp Ай бұрын

      @Jezzda29 damage per bullet to a hacked target = overnerfed apparently

    • Big Chungus
      Big Chungus Ай бұрын +1

      @user-ph3hx3jt8v exactly. I dig the hacking being tied to her damage but it also makes for horrible damage against good teams. You can't always pick someone off.

    • Ana
      Ana Ай бұрын +3

      @happy no one wants her meta. Even her mains. We just want her to be viable.
      I feel helpless with her against literally all dps (unless they can't aim at all), and half support. And well a Sombra won't 1v1 a tank anyway.

    • Earth Worm
      Earth Worm Ай бұрын

      Its Christmas widow is cancer more nurfs to widow please

    • happy
      happy Ай бұрын +3

      i'm honestly fine with Sombra never being meta again. she was so incredible annoying to play against in OW1 and the lack of Sombras in OW2 has been a nice change

  • madster
    madster Ай бұрын +2

    as a mercy main i actually don’t mind the changes for her since i feel like it forces you to play much more thoughtfully with your positioning and more punishing if you get caught in a situation where you’re positioned badly, however almost three seconds to fly again is going to be horrible in my opinion. 2 would have been fine but 2.5 is a long time in a fast paced environment when you need to move quickly. but i also think it’s something that will force you to play smarter rather than relying on movement so it’ll be interesting to play.

  • Kuro Okami
    Kuro Okami Ай бұрын +1

    So basically all the characters that needed nerfs got buffed all the characters that were fine got nerfs and all the characters that actually need some buffs got left out (there are a few exceptions like torb and Lucio)

  • Jadonplox
    Jadonplox Ай бұрын +3

    wait that cassidy buff is actually massive. Rolling through enemies trying to block you and the falloff damage is pretty nice

  • Xnoob666
    Xnoob666 Ай бұрын

    the two things that makes me want to go back to the game : ow credits and ui customization

  • Tyler Fletcher
    Tyler Fletcher Ай бұрын +1

    This whole video I waited for the ball changes... then the whole section on ball i was waiting for you to say they fixed his reloading when enterig/exiting ball form. How did they not address this in this patch? One of the worst parts of ball, can be very frustrating and frequently makers the difference between soemone living and soemone dying. Hopefully it comes eventually.

  • WoodsMedic1017
    WoodsMedic1017 Ай бұрын +222

    Love the Junker Queen buffs. She is so much fun to play.

    • bobs
      bobs Ай бұрын

      @John Moreno you probably are better at your precious boring meta Orisa than I would be. you're probably right

    • John Moreno
      John Moreno Ай бұрын

      @bobs I'm probably better than you in a rank that's very competitive. And I'm giving you my 2 cents. If you don't want to take it, then take the L and stay bad. Complain all you want, but JQ is not busted. A tier at best. Actually skill issue.

    • bobs
      bobs Ай бұрын

      @Илья Лыков am i saying is it NEVER possible to lose? of course not... i personally can miss my shots play stupid and die. thats what happens with most junker queens when you play with them... but if you aren't playing bad... then junker queen doesn't die... and is too strong... there is a reason everyone is playing her... she is effective with the cooldown buffs and heal buffs. she can bleed everyone very easily and heal off of everyone.
      if you decide to 1v1 her as the tank you will be wasting your time. you cant outdamage her. you might be able to stun her with a stun hero in order to actually lock her down long enough to get a whole team to jump on her. that's most likely what happens when you face a junker queen who isnt bad.
      also her walk animation is janky. she doesn't move smoothly. (yeah i know, skill issue and you're the best at this game. i get it bro.)

  • Motherflerken Tannhäuser
    Motherflerken Tannhäuser Ай бұрын

    How do you make your before-and-after comparison videos, since we all receive the update at the same time?

    JHAMAX Ай бұрын

    I don't remember, but there was like a problem with the order of the HP types in ow1 that make some heroes op because of that. So, do you think they will change the order again cause of ball?

  • Gi1kxsy
    Gi1kxsy Ай бұрын

    holding s and jumping as rein hits u sends u so far back so its acc a nice buff that the knockbacks reduced

  • Obi-One Kenerdi
    Obi-One Kenerdi Ай бұрын

    The game feels like it’s filling out a little bit more. And this season’s free battle pass perks feel a little more fair and worth grinding for. Still not amazing but it’s getting there.

  • chibi
    chibi Ай бұрын +7

    I like where they’re going with the ults. Tank ults are generally stronger than most so they cost more, while damage ults cost less so they can dps better 👍

    • Señor Macaco
      Señor Macaco Ай бұрын +1

      It felt weird doing more with my ult than my dps with theirs, while also getting it quicker

  • SMToon Entertainment
    SMToon Entertainment Ай бұрын +5

    Considering ball constantly has to run away to heal having that shield is CRAZY good.

  • Liam Winters
    Liam Winters Ай бұрын

    I play a lot of rein. I haven't tried the new rein yet, but I think I would prefer higher knockback with the hammer so I can push enemies around the battlefield to where I want them

  • Trystan Leighton
    Trystan Leighton Ай бұрын

    Rain for me the push dose not matter as the swing is so wide and slow enough for me to move the view point where they are thrown I do not think it is going to effect many rain mains.

  • flood noodle
    flood noodle Ай бұрын

    I just wish Hammond got a quality of life update for the grapple or a lil more damage for the quad cannons..

  • TimeBucks
    TimeBucks Ай бұрын +7

    Zen getting 5 more shots is actually huge.

  • DerpTrooper4000
    DerpTrooper4000 Ай бұрын +96

    The mercy changes kinda feel like a buff for pocketing a dps. You squeeze out damage boost untill they are half health and then burst them back to full with the increased healing. Probably is going to make pharmercy and sojourn mercy more annoying. And the changes to valk healing im mixed on because the constant regen was annoying to me as a winston player as she outhealed my damage with one passive ability but it seems like she can still do that?

    • Nico Harjunpää
      Nico Harjunpää Ай бұрын

      @Alexandre de Souza and just as i sidenote there isn't a lot of cases where mercy's whole team will be full health and the mercy being low especially in teams fights and lower ranks. Overall her passive change is a buff to her ult and a nerf to pocketing

    • Nico Harjunpää
      Nico Harjunpää Ай бұрын

      @Alexandre de Souza okay so what's the problem with her ult in your mind then? The way i see it is that it's just harder to stay alive with it and that's good since good mercy players could go a full game with only dying 1 or 2 times because her ult was so powerful at keeping her alive and her mobility was insane, now that her mobility is slightly worse and her ult is stronger in some cases and weaker in others mercy will have to take more cover while damage boosting and can be extremely tanky while healing. In my mind that brings her more options since she can now tank on top of doing everything else she could do before, it didn't make her ult less versatile or weaker.

    • Alexandre de Souza
      Alexandre de Souza Ай бұрын

      @Nico Harjunpää Yeah, it'll help steer mercies away from pocketing squishies like Damage so much. That's good.
      But I'm talking about her ult. When she's pocketing her entire team. When Valkirie was introduced it was made to make Mercy more versatile. It was great when you needed to fight, flight or support, be it with heals or damage boost. Now, you can tank damage, but only when your team is low and you're healing them. And your passive doesn't work if you do any thing else, including healing them to full health.

    • Nico Harjunpää
      Nico Harjunpää Ай бұрын

      @Alexandre de Souza because you're getting an easy win that way, mercy isn't supposed to healbot since she's inferior to other healers that way, now she just has heal more instead of just pocketing a sojourn with damge boost all game. It's an indirect small nerf to pocket sojourn/pocket pharah. Her heal time from 1 health to 200 health is the exact same and her passive heal is a little stronger if used correctly.

    • Alexandre de Souza
      Alexandre de Souza Ай бұрын

      @Nico Harjunpää Why would I want to fight against an unkillable healbot Mercy?
      Which BTW is just gonna braindead heal spam, cause that's what lets her self-heal more. And heal spamming as Mercy is so fucking boring.
      But I'll have to play it first to check it out.
      I honestly really hate whenever Blizzard nerfs heroes because they randomly spent a month in the meta without any recent buffs.

  • ItsANooby
    ItsANooby Ай бұрын

    Ball is already annoying and I'm going to get demolished by ball even more with his new shield hp and cooldown reduction. Although it's nice to see that they're putting more effort into characters who are played less often. I'm also glad that Brigitte is getting some change so not many people play here. I try to and I can get some wins, but it's hard to heal when your only healing is hitting enemies or armor packs. I'll gladly take that Mercy nerf/buff anytime as a mercy main

  • eXernox
    eXernox Ай бұрын

    Can I ask why in the preview they made it look like you are playing as Soldier:76 but have Soljourn portrait, with _ERADICATOR_ as PvE unit you killed and Zen but neither are in the kill feed, as well as Bastion headshotting Ramattra after death?
    Might I also mention that subtitles suggest that you are starting your ultimate whereas you are 40% on it
    Oh, and their playing overtime control on Gibraltar, whilst point is not in control of neither team, moreover it's locked.
    I feel like person who was in charge of this wanted to make this as cursed as possible.

  • Ragingangel
    Ragingangel Ай бұрын

    Mercy’s beam linger is 1.3 secs and res is 1.75 secs long. Having GA at 1.5 secs was a perfect synergy with those cast times. However, the extra second on GA completely destroys that synergy. Now, there will be a lot of awkward moments of waiting for the cooldown to come online and it’s going to feel so bad. The mercy changes actually incentivizes damage boost pocketing even more now. Mercy gameplay will essentially be staying back with the dps to limit GA usage and damage boosting until an ally gets below 50% to heal, then once they get to 50%, go back to damage boost. As a Mercy player, I can see myself purposefully letting teammates get below 50% before healing them so I could activate my passive.

  • 0dcsauce
    0dcsauce Ай бұрын +13

    Brigitte is a top notch support, and the buffs just made her even better.

    • Brimp
      Brimp Ай бұрын

      @PastPositiveyou’re talking about a period where everything was burst damage or straight up more damage than inspire could heal per second. Just because she works in diamond lobbies doesn’t mean she’s good.

    • Camo man 9532
      Camo man 9532 Ай бұрын

      @PastPositive you say that support doesn't mean healer yet every other support can heal, simply put brigette is shit because she is trying to be a tank and support yet she sucks at both.

    • Zack
      Zack Ай бұрын

      @TableWrens yes i am cuz picking that character is basically throwing 🤣🤣

    • TableWrens
      TableWrens Ай бұрын +2

      @Zack You're the kind of tank or DPS who would throw a game before it even started because someone picked Brig, aren't you?

    • Zack
      Zack Ай бұрын

      @PastPositive she has no effect to game with anything wdym 💀, dying in teamfights while trying to heal 💀💀💀💀
      Ult is even more useless, enemy ana nanos the tank and outclasses brig's "team together" ult 💀💀
      Nano, kitsune, way better ults
      Brig is completely useless shut up

  • Señor Macaco
    Señor Macaco Ай бұрын

    I understand the Ramattra nerf. Still gonna miss the funny Ramattra stare downs

  • aggrogahu
    aggrogahu Ай бұрын +186

    Ball changes are really good. The pile driver cool down reduction is scary, but I think it still takes a decent player to line those up. So bad players will still be bad.

    • DucksEatBread
      DucksEatBread Ай бұрын

      I got 7 ultra in my last game. He does obscene amounts of damage now

    • Zachary Jackson
      Zachary Jackson Ай бұрын

      @masift1494 for literally almost any other hero this would be true. Ball however requires extensive Map knowledge as he is dependent on health packs. His main ability, Grapple,is also INCREDIBLY dependent on knowing what you can do on any given map and how you can use the environment. Tell me in the last two points where human enemy players are necessary? None. Nobody should even consider taking Ball into quickplay before they've spent at least a little bit of time in custom matches just getting used to the maps and his movement otherwise he is literally the worst tank to play
      Yeah qp is for fun, but nobody is having fun while the dumbass Ball player is rolling around doing nothing and dying 90% of the match. This is a TEAM dependent game. That doesn't change because it is QP and not comp. Yeah you can be that 8yr old playing COD but nobody is going to like having you on their team in that game either

    • Masift
      Masift Ай бұрын

      @Zachary Jackson An even worse take than the QP guy. Wins/losses in QP doesn't mean anything. Quit whining and go to competitive. You are not going to learn ANYTHING playing against AIs. You might as well be playing against bronze players. You're not going to get better destroying bots as a new hero, you will learn almost nothing.

    • Masift
      Masift Ай бұрын

      @Xickyr Nah actual bad take. Comp is the only environment you can actually learn to play a hero effectively. People do not take QP seriously, you're not going to learn much more than basic mechanics in QP.

    • aggrogahu
      aggrogahu Ай бұрын +1

      @Ben Maciver I play ball a lot too, and I honestly would've been fine with just the shield health change. I feel bad for everyone else if the meta becomes Sombra Ball or something.

  • Arman -
    Arman - Ай бұрын

    I don’t know if you realized but symettra has a delay now when casting ult

  • Roly Moes
    Roly Moes Ай бұрын

    Great coverage KarQ, thanks!

  • fashnek
    fashnek Ай бұрын +1

    Reducing hammer knockback is ABSOLUTELY a nerf.

  • Fastdragonstar
    Fastdragonstar Ай бұрын

    reins knockback reduction is definitely a nerf, not a huge one but still a nerf.

  • Moist Man
    Moist Man Ай бұрын

    So important question how much does hog heal in open que?

  • TheRealGodKing
    TheRealGodKing Ай бұрын +84

    The only thing im surprised they didn’t nerf is the one DPS that hits harder than reaper, moves faster than tracer, and snipes better than widow…Soujorn

    • HumbleHomunculus
      HumbleHomunculus Ай бұрын

      @Jd.CD24 True. If anything blade needs to be rebuffed back to 120 damage instead of 110.
      Unfortunately the devs don't play the game enough and somehow think all of Genjis power is in his ultimate even though his time to kill is faster with his normal kit is faster than his blade unless he has nano/mercy dmg boost.

    • Jd.CD24
      Jd.CD24 Ай бұрын

      @HumbleHomunculus if they do that using blade will just be getting rid of genjis range making him a sitting duck with a sharpened spoon

    • HumbleHomunculus
      HumbleHomunculus Ай бұрын +2

      @DizzyHotSauce A raw blade no nano no damage boost gets very little value. It is incredibly rare that you get more than 1-2 kills. Sometimes you just use it to force out trance or beat. At higher ranks Genji is incredibly bad rn.

    • DizzyHotSauce
      DizzyHotSauce Ай бұрын

      @HumbleHomunculus IMO they need to nerf the dash distance for Genji by like 20% (significant for genji players, I know) but bring the damage back to his primary fire. The reason why he gets so much value in his ultimate compared to anything else is because he has insane mobility with his dash.

    • DizzyHotSauce
      DizzyHotSauce Ай бұрын +3

      The main change she needs is to remove headshots from her secondary fire. Even without headshotting with the railgun, she still gets a lot of value. Headshots just seem like an unnecessarily OP addition to her kit.

  • Davinno
    Davinno Ай бұрын

    Poor Doom, but I’m happy about the wrecking ball and slight brig buffs.

  • จีรารัตน์ จันทนะ

    That ending was definitely worth the waits

  • TheTurtleking
    TheTurtleking Ай бұрын

    I hate the change to tank health in open que. I love playing open que and I think this will make tanks less fun in those modes

  • Triple T
    Triple T Ай бұрын

    Rein can kill junk tyre again yay, I loved hitting those, it sucked cause even when hitting it before it wouldn't die. Although being double I imagine he will almost always get kills as people walk out of spawn

  • Thuanne Ramos
    Thuanne Ramos Ай бұрын +2

    I love the changes. And thank you Blizzard for bringing back Havana. It's my favorite map

  • Elliot Davis
    Elliot Davis Ай бұрын

    As a Tracer main the Torb nerf is awesome because it means I can one clip the turret

  • Edward Hebert
    Edward Hebert Ай бұрын

    It looks like Winston's shield duration is increased from what it previously was from the clip you played. I could be wrong though?

  • O
    O Ай бұрын

    i just realized that all tanks’ health has been decreased by specifically 150 hp.

  • Luis Cordero
    Luis Cordero Ай бұрын +1

    I really like eichenwalde i would preferred if they keep it

  • A Human
    A Human Ай бұрын

    I feel like they only gave Junkerqueen 25 more health so the tanks consistently lose 150 in open queue but have 300 or more health

  • Big Lad
    Big Lad Ай бұрын +67

    As a rein main, I would largely say less hammer knockback is a buff, but it's sort of situational. Can definitely hurt sometimes around ledges or in tight corridors as you can knock people further from their team, but past that.. not bad overall.

    • sethescope
      sethescope Ай бұрын

      @miyahara that's a really interesting idea! thank you for sharing it with me :)

    • miyahara
      miyahara Ай бұрын +1

      @sethescope in my pov, I think they should tweak the pin hitbox to make it adaptable to everyone's hitbox. Everyone's hitbox kind of clustered when they gathered in one spot. But in exchange of lowering his pushback damage. Im sure others have a better idea than mine

    • sethescope
      sethescope Ай бұрын

      @miyahara do you have any ideas for how that could be addressed? im really curious! maybe some kind of minor CC/CC-adjacent thing so the enemies will be affected to at least some degree, just not the same degree as getting squished?

    • miyahara
      miyahara Ай бұрын

      But I do wish they put a lil rework on the pin tho. Like imagine ur boosting into an enemy team yet you only manage to push them instead of pinning. It can be frustrating sometimes

    • Painkiller
      Painkiller Ай бұрын


  • Joey Bongoyvie
    Joey Bongoyvie Ай бұрын

    Open Queue should be fun with the health changes. I believe it is the correct way to play the game as the original creators meant for it as the first 5+ competitive seasons were played with no role guidelines and limits. People should be able to play all roles not just be one trick 57% torbs floating from gold 1 to plat 5.

  • zippersssssss
    zippersssssss Ай бұрын


  • Carter Voltfire
    Carter Voltfire Ай бұрын

    Since they reduced Zaryas HP outside of Role Queue, does that mean they buffed her bubble cool down time in Total Mayhem? She's unusable there until they fix it

  • Rabble Rabble
    Rabble Rabble Ай бұрын +3

    if u jump with the momentum of the swing as u get hit from enemy rein it can carry u further away from him... it gives u options

  • YoI'mDirk
    YoI'mDirk Ай бұрын

    I'm digging these changes for the most part!

  • ToxicCrowRK
    ToxicCrowRK Ай бұрын +91

    I prefer the knock back from the hammer to be 10, I like displacing the enemy. But it is nice not having them get booped away too.

    • ToxicCrowRK
      ToxicCrowRK Ай бұрын +3

      @khaledm.1476 it does, but again it's another positive for hitting enemies on land. Since they don't get moved as far forward, so you can catch up. If you don't have charge.

    • Khaled M.
      Khaled M. Ай бұрын +1

      @ToxicCrowRK I am fine with it not counting as environmental as long as I get the kill, but this nerfs the kill potential

    • ToxicCrowRK
      ToxicCrowRK Ай бұрын +1

      The only exception is zen and brigs bash and boop w whipshot

    • ToxicCrowRK
      ToxicCrowRK Ай бұрын +2

      @Khaled M. they removed melee attacks as environmental, including reins hammer sadly.

    • Khaled M.
      Khaled M. Ай бұрын +1

      Isn't this a nerf for environmental kills charge cancel and hit with the hammer, doesn't it boop less now??