Talking for no reason about random lore hidden in a bunny rabbit that appeared on screen for 0.0000000142 seconds and then it turns out it was just for show and has no point in the next game that comes out🤣
The saddest part about Huggy Wuggy in this scenario is that the child inside might not even have ties to that specific house. As a kid, you’re taught to run and find a safe place if you get lost or kidnapped. When Huggy escaped Playtime Co, he was probably trying to find a safe place where people could help him. The house that we see him at could just have been the first house he found. The reason he just stands there is because he realizes he can’t knock at the door and ask for help like a normal kid because of what Playtime Co did to him. He has no voice to yell or tears to cry so he just stands there, with his mouth open panting like a stressed dog, and accepts his fate :(
The initial "jumpscare" in the video really reminds me of common car accidents you see with deer or moose running while in "flight" mode. To me, Huggy wasn't aiming for the car, he was barreling down the road in a blind panic and ran into it. The term "deer caught in the headlights" is apropos here as animals that are active during darker hours are easily stunned by bright lights. In the dark, the animal's eyes are fully dilated to capture as much light as possible, thus when a headlight hits them, they tend to freeze until their eyes can adjust or they run blindly through it. Now Huggy's eyes are typically dilated when he's active, likely so he can see where he is going in vents and the dark corridors of the factory (this also fits if he was meant to be after hours security). So, it's also likely he could see where he was going on the dark roads at night and was stunned by the car. He was probably thrown into "fight" mode when the security staff got out of the car to shoot him. They cornered him in the forest, and cornered animals can be some of the deadliest.
@icerose21 Thanks! Like people like Matpat, I also watch very carefully at things like this. Sometimes observing it in slow motion can make things much more clear. Like the fact that Huggy was watching the person who was holding the flashlight in the vhs tape. The moment it shows the beginning of that person with the flashlight, you can see Huggy's head at the corner of the video. He is peering at the person holding the flashlight before he moves his head away. Then we see his legs the second time the person swivels around a second time. Alot of people had missed that part and so have I. But once I did it in slow motion, I saw him. Look closely and you will find him!
I thought that too but if you play the video in slow motion with Huggy colliding with the car, it almost seems that he smashed into the car and fell sideways next to it-- which would explain the sound of a body toppling to the ground. Maybe that was because Huggy got tranquilized. It says so in the video that he got hit once in the left leg. I think once he got hit in the leg, and tried to get away from the humans, the tranquilizer kicked in, causing him to become dizzy and he collided with the car in his path while he blindly flee from those hunting him. That's a possibly too. After that happened, Huggy MANAGED to escape into the woods-- which would probably mean that while under the effect of the tranquilizer, he struggled and managed to run into the woods, which would make it harder for the humans to track him.
Matt hit upon a really good point in his analysis. I love horror things that go "no seriously, look how fucked up this is" far more than I do cheap jump scares or horror effects. I wish more franchises would lean into that.
I am constantly impressed by matpat's ability to pull lore knowledge out of his brain considering he hasn't been keeping up with poppy playtime stuff by his own admission
28:15 You two made a REALLY good point there. In FNaF, Poppy, and most ghost-themed horror games, you never see how it has happened, only the aftermath. So you don't really feel emotional about it since you never really get to know the characters or their families. But there are these small scenes that make you realize "gosh that is so messed up". We sit there making jokes and hours talkin' about these stories as if they are normal. "Oh yeah so this rabbit guy killed kids and shoved them in suits". "So these toys were made from dead orphans killed by the company".
15:40 the reason you remember his bowtie being yellow is from the in-game “remember to take breaks” poster-it exists!! In his cartoon form he is depicted with a yellow bowtie instead of a blue one; I wonder why Mob Games did that?
Seeing Huggy Wuggy while listening to MatPat about how they were just standing there beside a house made me wonder if that child is not actually an orphan... like he was living a life in their respective home until someone from the Poppy Playtime Co. abducted them and called them as "orphan" cuz they don't want to expose the identity of the child if they went missing, and how it leads to this...
One of the many posters in chapter might have the answer. The "Grow Happy Healthy kids" one in chapter 2 (I think) and is on Mob games merch site. In the corner it states, "Everyone must do their part. Any child between the age of 2 months and 16 years is eligible for entry into Playtime Co. foster and adoptive care initiative." Perhaps, an employee's child was made into Huggy Wuggy?
The fact that you got Huggy just wants to go home from that photo was jaw dropping. Almost as if the child inside has some semblance of what he has become and is willing to do anything to get out and go home. Thats chilling.
@Brand Fishor maybe, his parents died when he was a child and then he unfortunately became an orphan and got taken away by playtime co.? im not so sure but it could be possible.
Question: Was it ever confirmed that Huggy is one of the orphan children or is this just a fan theory? I always figured he was originally one of the adult workers, maybe even a human security guard, before being transformed. Poppy is confirmed to have been an adult before becoming a doll and MLL is also thought to have been one of the staff members, so why not Huggy and even Kissy? I have a theory that all of the smaller toys were definitely orphan children, while the bigger toys were adult staff members who either volunteered or were forced. This makes sense to me mainly because you don't really have to train adults to look after children or do security patrols, and the orphans could just continue to be children in toy-form since they're designed to play with other children anyways. Seeing Huggy run straight to (or the vague direction of, since he had to divert from road to woods) a home from the factory, without any help or directions, makes me think that it's a route he's taken before, from home to his job at the factory and vice versa, and that he may even still have a family there. Could also explain how they were able to find him in the end as well, since they'd have his previous home address if he worked there. They'd have had an idea of where he was heading and met him there before he had a chance to get inside the house. This is just my own word-vomit theory, so feel free to comment if you know something here is incorrect.
the theory that huggy was a child started because one of the scientists notes/tapes said that he was more obedient than the other creatures and from than on was seen as perfect compared to the prototype
The cameras in the woods are most likely hunter cameras, they're used to monitor traps or areas were game (animal that is hunted) is spotted, someone out there now knows about Huggy and isn't talking
Hunter cams make more sense, but I think they were put up before Huggy escaped. it wouldn't make much sense if they were put up after-given how Huggy mauls anyone who messes with him in any way. Maybe the hunter now knows about Huggy.
Honestly, I just assumed Playtime Co. either paid them off or they were their cameras there to monitor if anyone came snooping around or one of the toys escaped.
One of my roomamtes is kinda a bit of a nerd and decided to do a shiny quest but its a special kind (I forgot the name) which essentially means its stupidly long.
Weird thing to notice but since huggy traveled half a mile in 3 minutes which is 10 mph or 16 km/h that makes him about the speed of like a squirrel or a mouse. Like the ones in the poppy fluid.
Maybe when huggy escaped, a explanation to why he just stood there at the house when they found him might be this: when he found the house he stood there in disbelief, the building he once knew, his house, his family, his pets (if he had any) , was all gone and replace with things unfamiliar. He realised his life was gone, along with that building he called home.
That's what I was thinking too. He wanted to go home, but realized he didn't have a home anymore. Maybe that's why he just stood there and let them capture him.
I love that the hour long "Aquatic ambiance (donkey kong country)" on the side of the screen has been fully watched. I imagining Mat listening to it trying to calm himself down while writing theories x)
I like to think that in the first Poppy playtime, that Huggy attacked us after we made the toy because he thought we were hurting another kid and he kept hunting us down out of starvation. If the toys are made out of kids it only makes sense that he watches you and gets angry when he sees it happening again.
Honestly, Mob games deserves credit for all the stuff they've done *right*. This three minutes is horrifying and terribly sad. It hits you right in the places that horror should.
It is also possible that this Huggy is an ex-employee rather than an orphan child, right? That gives them a specific home to which they can return as well.
I love the way these guys tell their story across different media. It's a shame they went for nfts first but in general doing cross media storytelling is awesome
i was like "oh boy what crazy theory could this delightful man have" then i hear "huggy wanted to run back there" and then i was mind blown after 2 seconds processing it through my brain cause it is mostly confirmed that they are children so it would make sense. good job mat
The fact that Huggy just wanted to go home was what upset me the most. This kid had a home, friends who cared about them. They might not have parents anymore, but they could have the memories of their family. You're always taught to got to a house with a family if you're in trouble, but Huggy can't anymore, they realise that they're powerless to go anywhere, or ask for help. They can only stand there, helpless as they're brought back to the facility. Helpless, as they realise the monster that they've become.
Since in chapter 2, they mentioned that Huggy wuggy's temperment and obedience was ideal. I wonder if afterwards they made kissy who turned out passifistic, and started using the original huggy as security, they decided to make another (which i believe would be the one that escaped, the fresher less obedient and more panicked expirament) and maybe that is why they changed directions from huggy, is that not all of them were going to be as easily controlled, and so they moved on to more diverse ideas.
I think it's interesting that Huggy is the experiment that does this, because he was listed as the perfect mix of obedient and smart enough, so its interesting to speculate when his loyalties shifted from the factory to the Prototype. Before Project Playtime, I assumed that Huggy was continuing his job of security for the factory in Chapter 1 and Mommy was playing a different more revenge-driven game. Now this and Project Playtime confirm that his obedience shifted to the Prototype at around this point and there was some kind of awakening for him.
Hey if anyone has been paying close attention to the series has Matpat established that the big toys aren't made of ex employees? Because the child visiting house theory is strong but I was under the impression Huggy was an adult turned toy
@Mongoose That's what I remembered too. Idk names but I thought the big og guys are employees and the small toys are kids (because that's what the tests are made for)
In chapter 2, it was made clear that mommy was made from a female employee. In chapters 1 & 2, it was hinted that Huggy might've been made from Rich, that angry employee who complained about his job. So yeah there's a chance huggy is not an orphan. Imo the bigger bodies are probably all employees.
The toys could also be some of Playtime Co's employees. One of the lines the "Doctor" said in his tape was "What if the people we have working for us aren't people?" It'd be harder to train young children how to use factory equipment rather than using employees who already know how to use it.
The more lore I learn about Poppy’s Playtime the more I’m reminded of the movie 9. Especially the resemblance between the war machine that makes other war machines and the Prototype and all the toys.
Thank you Matpat and Ash to acknowledge that when you think about these stories it's extremely dark. Especially as a parent I'd be terrified something like that happened. I used to struggle HARD alone in FNAF until doing years worth of Lore all in the span of October to December 2021
@Aceisbetterthanluffy i love how my point was as a parent. I fear these things daily. And when you think of the stories going on it's every parents nightmare. Not sure why that's a bad thing. Even with a game
@Aceisbetterthanluffy i love how my point was as a parent. I fear these things daily. And when you think of the stories going on it's every parents nightmare. Not sure why that's a bad thing. Even with a game
@starchild199x_ it's not really that hard to make dark stories 😭😭😭 i mean let's be real in a world where serial killers and school ahopters exist I don't think "person kills kids and their spirits haunt the place of their death" is too out there, especially for a horror game
Addendum: We seem to be desensitized to this kind of stuff due to unintentional conditioning. A lot of modern day horror isn't as terrifying as what some of us millennials/early gen z's experienced in the unrestricted internet days. Click on a random link and now you're suddenly watching a beheading video! But when you sit back and think "wow kids in this horror game are dying by the hands of some psychopathic person in pursuit of pure selfishness", especially how sad it is in retrospect, it's really fucked up. Parents losing their kids to terrible circumstances, especially the worst possible ones... Souls trapped in animatronics... orphan kids transformed into toys for profit... Absolutely fucked up, I wonder how these creators even tap into these ideas.
35:02 - 37:21 This got me thinking, what if after all this time the big rug pull isn't just "you're the one who helped cause this" but it's that you are Pierre and you were the one who is entirely responsible, and now you are stuck facing your actions and mistakes. On the topic of the video, I feel so bad for the situation huggy is put in, they were tormented in the factory and the dude just wanted to see his home, so he could remember his life. Although on the part of playtime co, You can't just let that get out, it would create mass panic among the world. The public can not see these monsters that have been created by playtime co, because while playtime co deserves to be shut down if these were seen at all, how would you react if you saw that one day in real life? You would be terrified!
31:01 Yes. I'd much rather a kid experience these horrific stories with the safety of fiction (some sort of reasonable age restriction is still important) rather than/before experiencing these in person. Even if similarly horrific things happen to them in person, these can be tools to help them process those events.
Huggy went to the last place he remembered he was ever truly happy. That's a big possibility. When under stress and feel depressed you always go to the place where you last felt safe and happy. When you technically don't have a real home you go to the last place you ever had that feeling. I hope that made sense
Another thing I think, Huggy was created as a security guard, so he must've seen people enter through that vent, therefore he may've known some path to escape, but he just waited for the right time to do it.
I'm leaning more on the theory that Huggy was originally a worker. I think that, like Mommy, Huggy surely had to be a worker. He appears to be more intelligent, bigger in size, has the capability to think (like already pointed out by others: he clearly found/followed the player and started the chase only after we made the toy - making it clear we used to work there, kinda giving the player a probability of a doubt), knows his way around, etc. Of course there has been a lot time to roam around the factory, but taken into account that there was a need for cheaper labor - inhuman workers don't really need paychecks, plus young children propably wouldn't have the skills to complete the needed tasks. And since the workers were propably from nearby area anyway (easy/fast to go to and if there wasn't much working possibilities, even a low-paying toy factory would be a good catch) it seems likely that the house could be Huggy's former home. Maybe he tried to return to his family? To warn them, to protect or maybe he found it abandoned - and that's why he's staring towards the cameraman at the end. But I also agree with the possibility @Joshua Lewis comes up with - a safe place to go. See how the lights appear to be on at the windows? It oculd be from the streetlamp, but I find it a little too bright. And for a child in distress, finding a house with what looks like a lit up window during the dark night hours, surely seems like a safe point to go. Or it just happened to be the firts house Huggy found. Anyway it's seriously saddening to think he propably realised he could not go inside. He would not fit there and on top of that, if anyone was inside there, would have scared them to death.
I'm shocked Mat didn't mention (or he didn't by 27:55) that when we see Huggy at the house it's a different camera feed. It is not one of Poopy Playtime's cameras it's a civilian's camera someone knows of the experiments and stayed quiet, or got offed and they stole the footage to be safe.
15:46 This actually prompted me to double check whether or not Huggy still wore the bow in chapter 1 and according to in-game images he did. And this video actually brought up a question with me. If some sort of remaining part of the larger toys had some compulsion that could draw them back towards some link to their human lives, what kept them in the factory after Playtime Co. collapsed? They spent 10 years essentially unsupervised by anyone from the factory and they seemingly remained that entire time. So that leaves a question: were they just locked in when the factory came down, or is there something else that’s been keeping them inside as some sort of instinctive thing?
Great question! I wonder if this video holds the answer in that, if Huggy got there and just stood there long enough to essentially let himself get caught, maybe he realized that he could never go home. The video hints that The Prototype helped him get into the vents and I wouldn’t be surprised if he helped orchestrate Huggy getting out. Maybe the original plan for the toys was to try and escape, but after realizing they could never be accepted in the outside world, they just stay in their prison?
I remember seeing a comment on the original video saying that MatPat was going to make a 20-minute analysis video on 3 minutes of footage. How little they knew... EDIT: Nevermind, Ash mentioned it in the video. As always, she's one step ahead of me.
@Samoan Joseph I always thought that Cassidy meant it as "You shouldn't have killed me specifically because I will be the person who will become your undoing." As in, Cassidy specifically is the child who is actively out to cause William's pain and suffering, not that it's okay if the other kids were killed. In short, Cassidy is saying that she was the MOST vengeful spirit, and killing her meant that William has sealed his fate.
That's why I wanted a regular smiling Huggy Wuggy plush instead of the ones with big teeth as my first from this series. Huggy is not a bad boy, he's friendly but he's also lost, confused, and afraid.
Didn't one of the posters and lore bits talk about Poppy Play Time Co. encouraging and sponsering the fostering orphans through the company and employees? I think it would be extra tragic if the house at the end of the video, was one of the employee's house who not only worked at Poppy Playtime, but also the person who was fostering the child at the same time.
Oh no imagine in a VHS tape there's a kid that mommy actually likes you see the kid interacting giving gifts and drawings to her and then you see them yank the kid kicking and screaming away from her for.....Testing..... my heart is breaking already
I have my own sort of long theory. I think the reason he went to the house even though he was an orphan is because that was the house the employee that adopted him lived in. We can see that the orphans didn't live at the factory, they just came for a day to do the challenges and to be tested. So before that (and after if they failed) they would be at the homes of their new adopted parents because we can see that the orphans they turned into toys were adopted as a part of the initiative. So the orphan inside Huggy Wuggy, with their parents dead fled from the factory and went to the only safe place they knew. I think what makes it sadder is that they were too big to go outside and given that it was night their adopted parents would probably be inside and woken by the noise. What if they saw Huggy and called Playtime? What if the orphan inside Huggy was betrayed by the only family they had because they went to the last place they felt safe? That makes it a lot sadder and fits with the lore. Anyways thanks for reading my theory. What do you think?
My only question that I have that might sound dumb (I haven’t been on top with most theories in the game), is how old would the child be in the spirit of Poppy to know where the house is? If this child was raised in this house, I would imagine the child to be a bit over past 7-8 years old. I wouldn’t think younger kids will have a strong recollection of directions and where they came from after being transformed into the toys.
The backstories are truly the terrifying thing about the games, but it's so easy to not think about them because of the medium that they're being displayed with. Also - I was distracted by MILK ME DAMMIT for a good portion of this episode.
I want to mention something that I thought about after Mat pat talked about the true horrific nightmares that are these indie stories. He said stuff about the missing kids incident, and all I could think about was, if that was real, what those kid would have witnessed just before their deaths. It’s terrible to think that the last thing four of those kids ever saw before they died was a bunny man murdering at least one other kid. Of course this is only if William Afton killed all five kids at the same time, which he likely didn't.
I think it actually makes a lot of sense huggy would run to a home given that in the first game we saw that playtime co was encouraging employees to adopt the orphans. It’s possible huggy was adopted by an employee and that’s the home they lived in. I feel like how close the home was to playtime co kinda backs that up, as the employees would be living within daily commuting range.
Close to the home w and then the good employee that still home they live in. I feel like how close the home was to pleco kinda backs but up as the employee would be a living within daily commuting range.
Watching this I had the same reaction as Ash where I felt the moment when Huggy was standing outside the house. I think MatPat is correct, that the kid is standing outside the house. My first instinct was "oh he went home, he went back to the place where someone promised to love him and keep him safe."
Since there have been placed cameras in random places in the woods means two things: 1) If toys are leaving the factory they want to track them down, as seen in the video. 2) Huggy Wuggy might have gone that route before.
So, in regards to Huggy traveling almost exclusively through the vent system seems to imply that he possibly feels safe in there. And it's also possible that after his fall in chapter 1, Huggy went back to the last remaining place where he felt safe to an unspecified degree to die, or to recover from his injuries.
Is anyone else interested with how deep MatPat went when he was talking about unsolved crimes? And how it intrigues a lot of people? Might be a long shot but it would be cool hearing MatPats take on unsolved/ COLD cases (Blue color). I might be too high tho lmk
I really liked how matpat put it and I think what makes it more sad is that this is most likely the reason they(the company) chose orphans, cause they have no one and nowhere else to go. That's what makes it so much more sad cause like when huggy was just standing in front of the home, who would even recognize you, you have the body of a giant monster in the form of a toy but with the mind and heart of an innocent scared child. This game has so much potential and I'm excited to see where they take it
When we saw the shot of the house at the end of the tape, my mind also immediately went to Huggy going back to a house that he lived in when he was human. Thinking way more about it than I should, it made me so sad for him that I cried a little bit. I feel so so bad.
I already put this comment in another video but I think matpat should take a read: What if Poppy was never sealed in the glass case by the employees, but rather the prototype. She is the only toy that seems to want to bring the factory back to life, and with the player being "too perfect to lose" as she says, she could create a new prototype to begin the factory making toys again.
Honestly the question about how many people it takes to make these Giant Toys from the Bigger Bodies Initiative is one I've been wondering about for a while now. We know Mommy Long Legs is Marie Payne, so it only took one body for her, but whether or not it was because she was an adult is hard to pin. Since we assume Huggy Wuggy was a child, it's difficult to decide whether you'd only need one body to make something of his size. It's something I hope we get answers too, eventually.
I never noticed huggy woogie's face in the last picture. I thought you could just only see his gloves and when it's exposed higher his face is terrifying He's staring right into the camera
Yeah but that commenter thought this would end up being 30 mins. Good (potentially first) try, but they need practice. Being on the reaction videos that are many, many times longer than the video they are reacting to so that commenter can get more practice!
It's nice to see that you realize that MLL is an adult and not one of the kids (I can't properly remember if you mentioned that or not, and I'm not bothered to go back in the video to find it) because most ppl say that she was one of the orphans, even though she has the voice of an adult and acts like one. This is quite refreshing actually, thank you!
The saddest part is that if Huggy was indeed one of the orphans this was more likely his old home where his parents/guardians died to become apart of poppy’s playtime orphan program.
I prefer them over random nonsense flashbacks. At least they are an "in-universe" source of lore instead of some godly view down upon the past. By having physical artifacts within the setting, the history is in turn pinned to the setting in a way that it otherwise wouldn't be.
“Who is posting security cams in the middle of the woods?” Mat never heard of a trail cam used by hunters to track and observe deer and other game on their land
What would really be horrifying is if they'd opened up the testing they did on children to the general public, found the kids they wanted, and then made them orphans by taking out the parents or maybe just kidnapped the kids and told them their families were dead and no one was the wiser. Improbable because that's a lot of work, but what if they needed really specific things from the kids that were hard traits to come across randomly in actual orphaned children
So based on the map we get at 13:45 I can tell where they intersected him. Now if you trace it back from that point could be a possible location for playtime co. Also the supposed gun we see I think is a vss with how the stock looks but could be a branch.
5:15 MP4 definitely did not exist in 1992, however I always took it to be that it's the most common type to convert to when you're ripping VHS tapes (as I have done before with VHS and cassettes). It's generally the easiest to convert to as you're not making your old VHS into an MKV or anything like that. So I don't think it's that weird they're always MP4 files. 37:52 Seeing Matt with Folding Ideas and Jenny Nicholson in the recommended, he just like me for real.
the convo around 29:00 Mat, thats because you have empathy. your mind doesnt want you to feel those feelings so it compartmentalizes everything, until you get a sympathetic story teller.
35:43 "The more I see it, I don't think we are the villains. It is us Who are keeping them in a cage. WE ARE THE VILLAINS!" Not a perfectly quote, but still kinda funny. I really love Matpat and his videos.
Something that occurred to me, actually. Currently, there's the belief (and fair assumption) that orphans are/were being tested and used to make the toys. I assume that application goes for the ones who pass the tests... but what of the ones who *don't?* We only know how long _a few_ of the giant toys existed, as of the moment... still, how were they fed, I wonder?.. **EDITED BELOW** Also, Mat! The Adopt-An-Orphan posters mention a rough estimate of the factory location in the text blurb at the bottom: _"...This initiative helps children _*_not only in the Midwest Region,_*_ but also orphans around the world."_ Food for thought!
When you look at the deer that huggy killed, the antlers show that it is either a species of elk or red deer. This would place playtime co in either the western/mountainous regions of the US, or somewhere in Europe such as England or Scotland
Time to see how MatPat is able to stretch a 3 minute video into 45 minutes 😂
its actually 39 minutes and 16 seconds🤓
He stretched more lore than huggy can run
@roach no 44:03
Talking for no reason about random lore hidden in a bunny rabbit that appeared on screen for 0.0000000142 seconds and then it turns out it was just for show and has no point in the next game that comes out🤣
The saddest part about Huggy Wuggy in this scenario is that the child inside might not even have ties to that specific house. As a kid, you’re taught to run and find a safe place if you get lost or kidnapped. When Huggy escaped Playtime Co, he was probably trying to find a safe place where people could help him. The house that we see him at could just have been the first house he found. The reason he just stands there is because he realizes he can’t knock at the door and ask for help like a normal kid because of what Playtime Co did to him. He has no voice to yell or tears to cry so he just stands there, with his mouth open panting like a stressed dog, and accepts his fate :(
@TheSuspiciousTaco Except he tries to ambush the player and pursues them. If he was worried of being attacked, why would be pursue them as a predator?
@SwedlePOP he was made with a kid, they used organic material to bring him to life
since when was huggy possessed by a kid
@TheSuspiciousTaco hi there
@Lucian Barto there haveent been any signs of christianity in poppy playtime, i think hes an expirement
The initial "jumpscare" in the video really reminds me of common car accidents you see with deer or moose running while in "flight" mode. To me, Huggy wasn't aiming for the car, he was barreling down the road in a blind panic and ran into it. The term "deer caught in the headlights" is apropos here as animals that are active during darker hours are easily stunned by bright lights. In the dark, the animal's eyes are fully dilated to capture as much light as possible, thus when a headlight hits them, they tend to freeze until their eyes can adjust or they run blindly through it. Now Huggy's eyes are typically dilated when he's active, likely so he can see where he is going in vents and the dark corridors of the factory (this also fits if he was meant to be after hours security). So, it's also likely he could see where he was going on the dark roads at night and was stunned by the car. He was probably thrown into "fight" mode when the security staff got out of the car to shoot him. They cornered him in the forest, and cornered animals can be some of the deadliest.
@icerose21 Thanks! Like people like Matpat, I also watch very carefully at things like this. Sometimes observing it in slow motion can make things much more clear. Like the fact that Huggy was watching the person who was holding the flashlight in the vhs tape. The moment it shows the beginning of that person with the flashlight, you can see Huggy's head at the corner of the video. He is peering at the person holding the flashlight before he moves his head away. Then we see his legs the second time the person swivels around a second time. Alot of people had missed that part and so have I. But once I did it in slow motion, I saw him. Look closely and you will find him!
@Alexandra Hernandez That's also a good theory! If he was under the effects of a drug, it would be that much harder to avoid an obstacle like a car.
I thought that too but if you play the video in slow motion with Huggy colliding with the car, it almost seems that he smashed into the car and fell sideways next to it-- which would explain the sound of a body toppling to the ground. Maybe that was because Huggy got tranquilized. It says so in the video that he got hit once in the left leg. I think once he got hit in the leg, and tried to get away from the humans, the tranquilizer kicked in, causing him to become dizzy and he collided with the car in his path while he blindly flee from those hunting him. That's a possibly too. After that happened, Huggy MANAGED to escape into the woods-- which would probably mean that while under the effect of the tranquilizer, he struggled and managed to run into the woods, which would make it harder for the humans to track him.
matpat jr (real)
OMG THAT IS SO SMART!!!! And that is actually probably what happened, as that is really common!
Matt hit upon a really good point in his analysis. I love horror things that go "no seriously, look how fucked up this is" far more than I do cheap jump scares or horror effects. I wish more franchises would lean into that.
Same
Testikl
I prefer psychological horror to jumpscares. Unfortunately, a lot of horror games go for jumpscares instead of psychology.
I am constantly impressed by matpat's ability to pull lore knowledge out of his brain considering he hasn't been keeping up with poppy playtime stuff by his own admission
10 years of practice to remember obscure details, I suppose.
28:15 You two made a REALLY good point there. In FNaF, Poppy, and most ghost-themed horror games, you never see how it has happened, only the aftermath. So you don't really feel emotional about it since you never really get to know the characters or their families.
But there are these small scenes that make you realize "gosh that is so messed up". We sit there making jokes and hours talkin' about these stories as if they are normal. "Oh yeah so this rabbit guy killed kids and shoved them in suits". "So these toys were made from dead orphans killed by the company".
“I have this kids dog, why not grind it and sell it to the kids?”
@em. ye
I 100% agree, the realism and humanization of a character is what can make a horror media so much more scarier and disturbing.
I love watching matpat analyze this in real time and see the process that leads to new theories it’s super interesting
Yeah same it is
Yeah, it's nice to have him there just to bring in information from past events.
Yeah it is amazing watching home making a lot of theories in a 3 minute video
15:40 the reason you remember his bowtie being yellow is from the in-game “remember to take breaks” poster-it exists!! In his cartoon form he is depicted with a yellow bowtie instead of a blue one; I wonder why Mob Games did that?
Same reason Akira Toriyama designed Magus with a red cape, but the in-game Magus sprite has a blue cape, probably.
That is a strong catch. Well done!
Yeah!! I hope he sees this comment!! @gtlive
I thought it was red for some reason
That makes so much sense ! I thought the same thing Matt did I was like I swear it was yellow too haha
Seeing Huggy Wuggy while listening to MatPat about how they were just standing there beside a house made me wonder if that child is not actually an orphan... like he was living a life in their respective home until someone from the Poppy Playtime Co. abducted them and called them as "orphan" cuz they don't want to expose the identity of the child if they went missing, and how it leads to this...
One of the many posters in chapter might have the answer. The "Grow Happy Healthy kids" one in chapter 2 (I think) and is on Mob games merch site. In the corner it states, "Everyone must do their part. Any child between the age of 2 months and 16 years is eligible for entry into Playtime Co. foster and adoptive care initiative." Perhaps, an employee's child was made into Huggy Wuggy?
The fact that you got Huggy just wants to go home from that photo was jaw dropping. Almost as if the child inside has some semblance of what he has become and is willing to do anything to get out and go home. Thats chilling.
@zi lin it was three in the morning in the photo and it was around 10 and 11 in the night
Huggy was not made from in orphan. Didn't chapter 1 hint at Huggy being Rich, the hot tempered employee that complained about his job all the time?
@Sr. Laurens that makes sence if they were willing to put roin stall to death why not use the flesh of rouge employees to make monsters
@dumpling ooh that could be another possibility. That would make sense he only had good memories there & so when he ran away, he went straight there.
@Brand Fishor maybe, his parents died when he was a child and then he unfortunately became an orphan and got taken away by playtime co.? im not so sure but it could be possible.
Question: Was it ever confirmed that Huggy is one of the orphan children or is this just a fan theory? I always figured he was originally one of the adult workers, maybe even a human security guard, before being transformed. Poppy is confirmed to have been an adult before becoming a doll and MLL is also thought to have been one of the staff members, so why not Huggy and even Kissy? I have a theory that all of the smaller toys were definitely orphan children, while the bigger toys were adult staff members who either volunteered or were forced. This makes sense to me mainly because you don't really have to train adults to look after children or do security patrols, and the orphans could just continue to be children in toy-form since they're designed to play with other children anyways. Seeing Huggy run straight to (or the vague direction of, since he had to divert from road to woods) a home from the factory, without any help or directions, makes me think that it's a route he's taken before, from home to his job at the factory and vice versa, and that he may even still have a family there. Could also explain how they were able to find him in the end as well, since they'd have his previous home address if he worked there. They'd have had an idea of where he was heading and met him there before he had a chance to get inside the house.
This is just my own word-vomit theory, so feel free to comment if you know something here is incorrect.
MLL was the one confirmed to be an employee, not Poppy. MLL is Marie Payne. We don’t have any information on who Poppy was.
so the idea is that they started using workers in the factory for experiments than later on they began using orphans/children in later experiments
the theory that huggy was a child started because one of the scientists notes/tapes said that he was more obedient than the other creatures and from than on was seen as perfect compared to the prototype
The cameras in the woods are most likely hunter cameras, they're used to monitor traps or areas were game (animal that is hunted) is spotted, someone out there now knows about Huggy and isn't talking
Hunter cams make more sense, but I think they were put up before Huggy escaped. it wouldn't make much sense if they were put up after-given how Huggy mauls anyone who messes with him in any way. Maybe the hunter now knows about Huggy.
Honestly, I just assumed Playtime Co. either paid them off or they were their cameras there to monitor if anyone came snooping around or one of the toys escaped.
could be the original owner
Matpat wearing the blue jacket makes me feel like I've found a shiny pokemon
@Just-_-Louii Now we just need a shiny Stephanie. Lol imagine if they said their names all the time like pokemon. Mat matpat mat mat matpat
One of my roomamtes is kinda a bit of a nerd and decided to do a shiny quest but its a special kind (I forgot the name) which essentially means its stupidly long.
quik use a dive ball
Caught a shiny matpat today
You've encountered a shiny matpat *battle theme plays*
Weird thing to notice but since huggy traveled half a mile in 3 minutes which is 10 mph or 16 km/h that makes him about the speed of like a squirrel or a mouse. Like the ones in the poppy fluid.
Maybe when huggy escaped, a explanation to why he just stood there at the house when they found him might be this: when he found the house he stood there in disbelief, the building he once knew, his house, his family, his pets (if he had any) , was all gone and replace with things unfamiliar. He realised his life was gone, along with that building he called home.
That's what I was thinking too. He wanted to go home, but realized he didn't have a home anymore. Maybe that's why he just stood there and let them capture him.
I love how Matpat made an actually a bit realistic timeline for breaking bad in a poppy playtime video😂
I love that the hour long "Aquatic ambiance (donkey kong country)" on the side of the screen has been fully watched. I imagining Mat listening to it trying to calm himself down while writing theories x)
I like to think that in the first Poppy playtime, that Huggy attacked us after we made the toy because he thought we were hurting another kid and he kept hunting us down out of starvation. If the toys are made out of kids it only makes sense that he watches you and gets angry when he sees it happening again.
There are a few things that you can be sure of in life: That life is going to be unpredictable, and that MatPat is gonna be making great content!
Unless you're matpat then life is predictable
Doesn't that mean it's predictable? :D
Honestly, Mob games deserves credit for all the stuff they've done *right*. This three minutes is horrifying and terribly sad. It hits you right in the places that horror should.
It is also possible that this Huggy is an ex-employee rather than an orphan child, right? That gives them a specific home to which they can return as well.
I love the way these guys tell their story across different media. It's a shame they went for nfts first but in general doing cross media storytelling is awesome
i was like "oh boy what crazy theory could this delightful man have" then i hear "huggy wanted to run back there"
and then i was mind blown after 2 seconds processing it through my brain cause it is mostly confirmed that they are children so it would make sense. good job mat
The fact that Huggy just wanted to go home was what upset me the most. This kid had a home, friends who cared about them. They might not have parents anymore, but they could have the memories of their family. You're always taught to got to a house with a family if you're in trouble, but Huggy can't anymore, they realise that they're powerless to go anywhere, or ask for help. They can only stand there, helpless as they're brought back to the facility. Helpless, as they realise the monster that they've become.
matpat is the only one to make a 3 minute video into a 50 minute one
@A Very Humid Hotdog13 um actually 45:10
The Waffle House has found its new host.
Technically mrbeast turned a few minutes into 10 hours, was it as intertaining though?
@Murilo G.P. felps comparação (tamanho de algo se ñ me engano)
Since in chapter 2, they mentioned that Huggy wuggy's temperment and obedience was ideal. I wonder if afterwards they made kissy who turned out passifistic, and started using the original huggy as security, they decided to make another (which i believe would be the one that escaped, the fresher less obedient and more panicked expirament) and maybe that is why they changed directions from huggy, is that not all of them were going to be as easily controlled, and so they moved on to more diverse ideas.
I think it's interesting that Huggy is the experiment that does this, because he was listed as the perfect mix of obedient and smart enough, so its interesting to speculate when his loyalties shifted from the factory to the Prototype. Before Project Playtime, I assumed that Huggy was continuing his job of security for the factory in Chapter 1 and Mommy was playing a different more revenge-driven game. Now this and Project Playtime confirm that his obedience shifted to the Prototype at around this point and there was some kind of awakening for him.
Hey if anyone has been paying close attention to the series has Matpat established that the big toys aren't made of ex employees? Because the child visiting house theory is strong but I was under the impression Huggy was an adult turned toy
@Mongoose That's what I remembered too. Idk names but I thought the big og guys are employees and the small toys are kids (because that's what the tests are made for)
In chapter 2, it was made clear that mommy was made from a female employee.
In chapters 1 & 2, it was hinted that Huggy might've been made from Rich, that angry employee who complained about his job.
So yeah there's a chance huggy is not an orphan. Imo the bigger bodies are probably all employees.
Yeah, the company was actually using orphaned children for their experiments instead, so huggy is a kid 👍
The toys could also be some of Playtime Co's employees. One of the lines the "Doctor" said in his tape was "What if the people we have working for us aren't people?" It'd be harder to train young children how to use factory equipment rather than using employees who already know how to use it.
The more lore I learn about Poppy’s Playtime the more I’m reminded of the movie 9. Especially the resemblance between the war machine that makes other war machines and the Prototype and all the toys.
Thank you Matpat and Ash to acknowledge that when you think about these stories it's extremely dark. Especially as a parent I'd be terrified something like that happened. I used to struggle HARD alone in FNAF until doing years worth of Lore all in the span of October to December 2021
@Aceisbetterthanluffy i love how my point was as a parent. I fear these things daily. And when you think of the stories going on it's every parents nightmare. Not sure why that's a bad thing. Even with a game
@Aceisbetterthanluffy i love how my point was as a parent. I fear these things daily. And when you think of the stories going on it's every parents nightmare. Not sure why that's a bad thing. Even with a game
@puppiekit tf guys its a game
@starchild199x_ it's not really that hard to make dark stories 😭😭😭 i mean let's be real in a world where serial killers and school ahopters exist I don't think "person kills kids and their spirits haunt the place of their death" is too out there, especially for a horror game
Addendum: We seem to be desensitized to this kind of stuff due to unintentional conditioning. A lot of modern day horror isn't as terrifying as what some of us millennials/early gen z's experienced in the unrestricted internet days. Click on a random link and now you're suddenly watching a beheading video! But when you sit back and think "wow kids in this horror game are dying by the hands of some psychopathic person in pursuit of pure selfishness", especially how sad it is in retrospect, it's really fucked up. Parents losing their kids to terrible circumstances, especially the worst possible ones... Souls trapped in animatronics... orphan kids transformed into toys for profit... Absolutely fucked up, I wonder how these creators even tap into these ideas.
35:02 - 37:21
This got me thinking, what if after all this time the big rug pull isn't just "you're the one who helped cause this" but it's that you are Pierre and you were the one who is entirely responsible, and now you are stuck facing your actions and mistakes.
On the topic of the video, I feel so bad for the situation huggy is put in, they were tormented in the factory and the dude just wanted to see his home, so he could remember his life. Although on the part of playtime co, You can't just let that get out, it would create mass panic among the world. The public can not see these monsters that have been created by playtime co, because while playtime co deserves to be shut down if these were seen at all, how would you react if you saw that one day in real life? You would be terrified!
I feel like this is the first non-chaotic cold open we’ve had on this channel in a long while
31:01 Yes. I'd much rather a kid experience these horrific stories with the safety of fiction (some sort of reasonable age restriction is still important) rather than/before experiencing these in person. Even if similarly horrific things happen to them in person, these can be tools to help them process those events.
For some strange reason seeing MatPat actually finding pretty deep meanings to video games is a great late night binge watch.
this video is literal heaven to me i love matpats analysation of horror vids.
Huggy went to the last place he remembered he was ever truly happy. That's a big possibility. When under stress and feel depressed you always go to the place where you last felt safe and happy. When you technically don't have a real home you go to the last place you ever had that feeling. I hope that made sense
Big brain thought right here!
That also proves that Huggy and the other big toys were once people! Good job!
Smart!
Another thing I think, Huggy was created as a security guard, so he must've seen people enter through that vent, therefore he may've known some path to escape, but he just waited for the right time to do it.
the fact that MatPat is a Greg really adds to his lore
33:50
Mat just made that person's whole day.
14:31 So, Huggy is clearly extremely good at being stealthy.
@Brand Fish XD
@Brand Fish my intrusive thoughts would be strangling you
Combined with the fact that he uses the vents, it's almost sus how good he is at being stealthy (I'm so sorry, the intrusive thought won)
I'm leaning more on the theory that Huggy was originally a worker. I think that, like Mommy, Huggy surely had to be a worker. He appears to be more intelligent, bigger in size, has the capability to think (like already pointed out by others: he clearly found/followed the player and started the chase only after we made the toy - making it clear we used to work there, kinda giving the player a probability of a doubt), knows his way around, etc.
Of course there has been a lot time to roam around the factory, but taken into account that there was a need for cheaper labor - inhuman workers don't really need paychecks, plus young children propably wouldn't have the skills to complete the needed tasks. And since the workers were propably from nearby area anyway (easy/fast to go to and if there wasn't much working possibilities, even a low-paying toy factory would be a good catch) it seems likely that the house could be Huggy's former home. Maybe he tried to return to his family? To warn them, to protect or maybe he found it abandoned - and that's why he's staring towards the cameraman at the end.
But I also agree with the possibility @Joshua Lewis comes up with - a safe place to go. See how the lights appear to be on at the windows? It oculd be from the streetlamp, but I find it a little too bright. And for a child in distress, finding a house with what looks like a lit up window during the dark night hours, surely seems like a safe point to go. Or it just happened to be the firts house Huggy found.
Anyway it's seriously saddening to think he propably realised he could not go inside. He would not fit there and on top of that, if anyone was inside there, would have scared them to death.
I'm shocked Mat didn't mention (or he didn't by 27:55) that when we see Huggy at the house it's a different camera feed. It is not one of Poopy Playtime's cameras it's a civilian's camera someone knows of the experiments and stayed quiet, or got offed and they stole the footage to be safe.
@Gavin Suprised it took someone that long to notice.
@Taylor Anderson Is this a weird bot trying to copy things other people say??
I think the biggest thing here is you called it poopy playtime XD
What do you mean by “different camera feed”?
@Taylor Anderson Tf?
I love how he is going insane about the mp4 when it could've just been converted into digital
15:46 This actually prompted me to double check whether or not Huggy still wore the bow in chapter 1 and according to in-game images he did. And this video actually brought up a question with me. If some sort of remaining part of the larger toys had some compulsion that could draw them back towards some link to their human lives, what kept them in the factory after Playtime Co. collapsed? They spent 10 years essentially unsupervised by anyone from the factory and they seemingly remained that entire time. So that leaves a question: were they just locked in when the factory came down, or is there something else that’s been keeping them inside as some sort of instinctive thing?
@Tanya Oxendine-Hidalgo most likely
Great question! I wonder if this video holds the answer in that, if Huggy got there and just stood there long enough to essentially let himself get caught, maybe he realized that he could never go home. The video hints that The Prototype helped him get into the vents and I wouldn’t be surprised if he helped orchestrate Huggy getting out. Maybe the original plan for the toys was to try and escape, but after realizing they could never be accepted in the outside world, they just stay in their prison?
I find it so impressive at how much the devs of poppy playtime have based the lore on how our minds respond to adrenaline, trauma, fear, and so on.
I love how matpat watched the entire donkey Kong ambient sound for a hour
I remember seeing a comment on the original video saying that MatPat was going to make a 20-minute analysis video on 3 minutes of footage. How little they knew...
EDIT: Nevermind, Ash mentioned it in the video. As always, she's one step ahead of me.
26:46 "we all laugh and joke about dead kids" That is a sentence no one has ever said before
@Samoan Joseph I always thought that Cassidy meant it as "You shouldn't have killed me specifically because I will be the person who will become your undoing." As in, Cassidy specifically is the child who is actively out to cause William's pain and suffering, not that it's okay if the other kids were killed. In short, Cassidy is saying that she was the MOST vengeful spirit, and killing her meant that William has sealed his fate.
Out of context matpat
@Naharu only that car though, the other ones? Nahh
@Naharu exactly, super special
@Moo cow tbf, that was a very special car
The day when Ash moves on to do other work at gt it's gonna be sad, her personality and banter adds a lot
I just love Mat Pat’s theories, they are so intriguing and exciting and changes your perspective on games lore.
That's why I wanted a regular smiling Huggy Wuggy plush instead of the ones with big teeth as my first from this series. Huggy is not a bad boy, he's friendly but he's also lost, confused, and afraid.
I really appreciate the talk about the desensitization of these stories. I think it's something that definitely needs to be talked about.
Didn't one of the posters and lore bits talk about Poppy Play Time Co. encouraging and sponsering the fostering orphans through the company and employees? I think it would be extra tragic if the house at the end of the video, was one of the employee's house who not only worked at Poppy Playtime, but also the person who was fostering the child at the same time.
Dude Poppy Playtime needed this VHS treatment, gives not just more *LOOOOORRRRREEEE* but depth to each character. I’m assuming next is Mommy Longlegs
Oh no imagine in a VHS tape there's a kid that mommy actually likes you see the kid interacting giving gifts and drawings to her and then you see them yank the kid kicking and screaming away from her for.....Testing..... my heart is breaking already
I have my own sort of long theory. I think the reason he went to the house even though he was an orphan is because that was the house the employee that adopted him lived in. We can see that the orphans didn't live at the factory, they just came for a day to do the challenges and to be tested. So before that (and after if they failed) they would be at the homes of their new adopted parents because we can see that the orphans they turned into toys were adopted as a part of the initiative. So the orphan inside Huggy Wuggy, with their parents dead fled from the factory and went to the only safe place they knew. I think what makes it sadder is that they were too big to go outside and given that it was night their adopted parents would probably be inside and woken by the noise. What if they saw Huggy and called Playtime? What if the orphan inside Huggy was betrayed by the only family they had because they went to the last place they felt safe? That makes it a lot sadder and fits with the lore. Anyways thanks for reading my theory. What do you think?
My only question that I have that might sound dumb (I haven’t been on top with most theories in the game), is how old would the child be in the spirit of Poppy to know where the house is? If this child was raised in this house, I would imagine the child to be a bit over past 7-8 years old. I wouldn’t think younger kids will have a strong recollection of directions and where they came from after being transformed into the toys.
The backstories are truly the terrifying thing about the games, but it's so easy to not think about them because of the medium that they're being displayed with.
Also - I was distracted by MILK ME DAMMIT for a good portion of this episode.
I want to mention something that I thought about after Mat pat talked about the true horrific nightmares that are these indie stories. He said stuff about the missing kids incident, and all I could think about was, if that was real, what those kid would have witnessed just before their deaths. It’s terrible to think that the last thing four of those kids ever saw before they died was a bunny man murdering at least one other kid. Of course this is only if William Afton killed all five kids at the same time, which he likely didn't.
If Huggy traveled a half mile in 3 minutes, then he would have traveled a full mile in 6 min. Meaning he was running at 60mph.
I think it actually makes a lot of sense huggy would run to a home given that in the first game we saw that playtime co was encouraging employees to adopt the orphans. It’s possible huggy was adopted by an employee and that’s the home they lived in. I feel like how close the home was to playtime co kinda backs that up, as the employees would be living within daily commuting range.
ikr
Close to the home w and then the good employee that still home they live in. I feel like how close the home was to pleco kinda backs but up as the employee would be a living within daily commuting range.
Watching this I had the same reaction as Ash where I felt the moment when Huggy was standing outside the house. I think MatPat is correct, that the kid is standing outside the house. My first instinct was "oh he went home, he went back to the place where someone promised to love him and keep him safe."
Huggy ran all the way home just to realise he could never really return because he was a monster
the fact that he analyzed this 3 minute video into a 45 minute video is actually crazy
honestly Matt and Ash are just chaos together lol
The Joker and Harley Quinn without the abuse.
I like how you can tell Mat doesn’t watch BB but still tries to joke. So sweet.
The best part of this for me is seeing he listened to 1 hour of aquatic donkey Kong ambience 😂
i'm curious about the fnaf zip file lol
yes
He has to listen to something while writing scripts
He has to listen to something while writing scripts
Also the "how to build a better boy" vid by Danny Gonzalez, man's got taste
Since there have been placed cameras in random places in the woods means two things:
1) If toys are leaving the factory they want to track them down, as seen in the video.
2) Huggy Wuggy might have gone that route before.
matpat is like my physics teacher. the guy will literally make anything about physics. mat is making everything about FNAF. (and that is hilarious)
So, in regards to Huggy traveling almost exclusively through the vent system seems to imply that he possibly feels safe in there. And it's also possible that after his fall in chapter 1, Huggy went back to the last remaining place where he felt safe to an unspecified degree to die, or to recover from his injuries.
Is anyone else interested with how deep MatPat went when he was talking about unsolved crimes? And how it intrigues a lot of people? Might be a long shot but it would be cool hearing MatPats take on unsolved/ COLD cases (Blue color). I might be too high tho lmk
I really liked how matpat put it and I think what makes it more sad is that this is most likely the reason they(the company) chose orphans, cause they have no one and nowhere else to go. That's what makes it so much more sad cause like when huggy was just standing in front of the home, who would even recognize you, you have the body of a giant monster in the form of a toy but with the mind and heart of an innocent scared child. This game has so much potential and I'm excited to see where they take it
When we saw the shot of the house at the end of the tape, my mind also immediately went to Huggy going back to a house that he lived in when he was human. Thinking way more about it than I should, it made me so sad for him that I cried a little bit. I feel so so bad.
25:00 if you look at huggy's face you can see he's in happy mode
I already put this comment in another video but I think matpat should take a read: What if Poppy was never sealed in the glass case by the employees, but rather the prototype. She is the only toy that seems to want to bring the factory back to life, and with the player being "too perfect to lose" as she says, she could create a new prototype to begin the factory making toys again.
Honestly the question about how many people it takes to make these Giant Toys from the Bigger Bodies Initiative is one I've been wondering about for a while now.
We know Mommy Long Legs is Marie Payne, so it only took one body for her, but whether or not it was because she was an adult is hard to pin. Since we assume Huggy Wuggy was a child, it's difficult to decide whether you'd only need one body to make something of his size. It's something I hope we get answers too, eventually.
I never noticed huggy woogie's face in the last picture. I thought you could just only see his gloves and when it's exposed higher his face is terrifying He's staring right into the camera
same
If I was ever gonna make a game or series, I would start randomly, then watch Mat making theories about it and use those as my story
same XD
Everyone who said he was going to make this egregiously long was right. The original video was 3 minutes long, and MatPat stretched it 15 times that.
Yeah but that commenter thought this would end up being 30 mins. Good (potentially first) try, but they need practice. Being on the reaction videos that are many, many times longer than the video they are reacting to so that commenter can get more practice!
only matpat can turn a 3 min video into a 40-60 min video
It's nice to see that you realize that MLL is an adult and not one of the kids (I can't properly remember if you mentioned that or not, and I'm not bothered to go back in the video to find it) because most ppl say that she was one of the orphans, even though she has the voice of an adult and acts like one.
This is quite refreshing actually, thank you!
He a runner he's a trackstar he be glitchen out of da cameras 10:17
Mat is the only KZclipr that can turn 3 minutes of video in to 45 minutes 11 seconds long video
The saddest part is that if Huggy was indeed one of the orphans this was more likely his old home where his parents/guardians died to become apart of poppy’s playtime orphan program.
Every horror game got the vhs tapes now but honestly I can't complain
because old videos are scarier then if they would have a crespy clean image on cd or just digital.
For real life you can't
It just works yeahh
@Akhier Dragonheart I agree! And most time the tapes are actually really good
I prefer them over random nonsense flashbacks. At least they are an "in-universe" source of lore instead of some godly view down upon the past. By having physical artifacts within the setting, the history is in turn pinned to the setting in a way that it otherwise wouldn't be.
“Who is posting security cams in the middle of the woods?” Mat never heard of a trail cam used by hunters to track and observe deer and other game on their land
Comment section of that video:
Can't wait for MatPat to make a 20 minute video about it
Matpat:
*creates a 45 minute live stream about it*
Your enthusiasm gives me absolute life 😂👏🏻 Thanks so much Steph and Matt! ❤
What would really be horrifying is if they'd opened up the testing they did on children to the general public, found the kids they wanted, and then made them orphans by taking out the parents or maybe just kidnapped the kids and told them their families were dead and no one was the wiser. Improbable because that's a lot of work, but what if they needed really specific things from the kids that were hard traits to come across randomly in actual orphaned children
So based on the map we get at 13:45 I can tell where they intersected him. Now if you trace it back from that point could be a possible location for playtime co. Also the supposed gun we see I think is a vss with how the stock looks but could be a branch.
Security person:
Matpat: "That's rough buddy."
5:15 MP4 definitely did not exist in 1992, however I always took it to be that it's the most common type to convert to when you're ripping VHS tapes (as I have done before with VHS and cassettes). It's generally the easiest to convert to as you're not making your old VHS into an MKV or anything like that. So I don't think it's that weird they're always MP4 files.
37:52 Seeing Matt with Folding Ideas and Jenny Nicholson in the recommended, he just like me for real.
Cas Van de Pol riding the Crash Bandicoot wave was pretty great. Would definitely recommend him as a creator.
WWC (World War Crash)
Being a parent can really give you perspective on indie horror about dead kids.
Now I wanna send Ash a big virtual hug!
the convo around 29:00 Mat, thats because you have empathy. your mind doesnt want you to feel those feelings so it compartmentalizes everything, until you get a sympathetic story teller.
Can we just take a moment to realize that MatPat watched the entirety of a two and half hour long Vampire Diaries video?
it's a good video, you should watch it too
35:43 "The more I see it, I don't think we are the villains. It is us Who are keeping them in a cage. WE ARE THE VILLAINS!"
Not a perfectly quote, but still kinda funny. I really love Matpat and his videos.
Something that occurred to me, actually. Currently, there's the belief (and fair assumption) that orphans are/were being tested and used to make the toys. I assume that application goes for the ones who pass the tests... but what of the ones who *don't?*
We only know how long _a few_ of the giant toys existed, as of the moment... still, how were they fed, I wonder?.. **EDITED BELOW**
Also, Mat! The Adopt-An-Orphan posters mention a rough estimate of the factory location in the text blurb at the bottom:
_"...This initiative helps children _*_not only in the Midwest Region,_*_ but also orphans around the world."_ Food for thought!
When you look at the deer that huggy killed, the antlers show that it is either a species of elk or red deer. This would place playtime co in either the western/mountainous regions of the US, or somewhere in Europe such as England or Scotland